Jacobo Barreiro

Digital Artist | Developer | Musician

R&D Engineer at Apple

For the last twenty years I have worked in computer graphics. My focus has been VFX for feature films, CG animation, games, XR, and software development. I began as a character animator, and grown to a more generalist role as a digital artist and software developer.

filmography

Plugins | Scripts

moma: modo's renderer in Maya and Mari

Megascans Manager for Mari, Nuke and modo

Octane custom workflow between Nuke and modo

Mobile Apps

Pixify: deep learning style transfer app for iOS/Android

Web Apps

Pezo: weight training progressive web app (mobile format)

Coming soon…