Digital Artist | Developer | Musician
R&D Engineer at Apple
With over 25 years at the intersection of art and technology, I’ve had the privilege of exploring creative frontiers. Starting as a character animator, I evolved into a digital artist and software engineer hybrid, with expertise in VFX for feature films, CG animation, games, AR/VR, and digital capturing/generation. My current focus is empowering artists and unlocking creative potential.
When I’m not working on creative projects, you can find me making music, flying, or sailing.